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【UE5】《古树的庇护》场景复原|Recovery of scenes from Asylum of the Ancient Trees

Original Concept Artist:Yeager
Author's homepage:https://www.artstation.com/messi

Most of the buildings and trees are homebrew assets, details such as railings are from Bridge and Pbrmax, baked and optimised after retopology in BL. Software used is Blender, SpeedTree, Zbrush, UE5.